Calanthia
Roles Overview
Section titled “Roles Overview”- Phase 1 interrupts: 90% Orbs, 75% Mirrors, 35% Mirrors
- Phase 2 interrupts: 90% Orbs, 60% Hand, 20% Wings
- Assign orb teams, zombie killers, and bomber teams before the fight
Phase 1
Section titled “Phase 1”T3/3.5 gear — normal rotation ends at Tethers
-
100%
-
90%
Orbs interrupt
-
75%
Mirrors interrupt
-
35%
Mirrors interrupt, then rotation changes.
Sub 35% Rotation
- AOE Blast / Patrollers / Zombies
- Lightning
- Normal Block
Legacy Phase 1 Rotation (T2)
This applied when DPS was lower — full rotation runs before each interrupt
-
100%
Boss starts with a roll dodge.
Normal Rotation
- Normal block
- Lightning
- Tethers
- 2 Circle
- Roombas
- Corner Clones and Pink Seed puddles (AKA “Blazors”)
- 4x Pulse Block
-
90%
Orbs interrupt
-
75%
Mirrors interrupt
-
35%
Mirrors interrupt, then rotation changes.
Sub 35% Rotation
- AOE Blast / Patrollers / Zombies
- Lightning
- Normal Block
- Fake Orbs
- …
Phase 2
Section titled “Phase 2”-
100%
Boss starts with a roll dodge.
Normal Rotation
- Normal block
- Slam/Swipe with safe area
- Fear / Crystals / Zombies
- Dodge roll
- Normal block
- Piano/Lines
- Tether
- Feathers/Medusa
-
90%
Orbs with Eye Reveal interrupt
-
60%
Hand interrupt
-
Sub 40%
Detonators interrupt
Normal Rotation
- If you didn’t kill Hand before Detonators, you will go straight into swipes without a Q-block first.
-
20%
Delayed Fast Q Block / Wings interrupt
Enrage (after Wings)
- Double hand slams (jumps)
- Slam/Swipe with safe area
- Piano without knockup
You have 3 enrage rotations before the arena is covered in purple sludge and you wipe.