Potentials
309 shown
Weapon
| Name | Type | Weapon | Description |
|---|---|---|---|
| Blitz Enchant | Potential | Longbow | Decreases Blitz Cooldown by 10s |
| Deadly Marker Enchant | Potential | Longbow | Additionally increases Magic, Melee, and Ranged Critical Hit Chance by 240 when attacking a Marked target. Further increases the value by 360 when attacking from the side or rear. |
| Distorted Sanctuary Enchant | Potential | Longbow | Increases Skill Healing over Time by 2.5% per party member within 16m. Increases Attack Range per party member by 10% when Combat Sanctuary is active. |
| Purifying Touch Enchant | Potential | Longbow | Increases the number of debuffs removed by Purifying Touch to 3. |
| Sniper's Sense Enchant | Potential | Longbow | Boosts Critical Damage by 100% per 1m distance. |
| Zephyr's Nock Enchant | Potential | Longbow | Increases damage by 0.7% per 1m distance of Zephyr's Nock. |
| Angel Above the Frontier's Mind's Eye | Skill Core | Longbow | Range +9% for the user and their party members within 16m |
| Black Anvil Passion | Skill Core | Longbow | Sollant Bonus Increase 50% Weapon Mastery EXP Bonus Increase 50% Does not stack with other Black Anvil weapon effects |
| Deadly Grave | Skill Core | Longbow | Creates an area in a 3m radius around Brutal Arrow's target location that deals 40% of Base Damage every 0.5s for 5s |
| Deluzhnoa's Cold | Skill Core | Longbow | Arrow Vortex cooldown -30%. Deals 100% of Base Damage to the first enemy hit by Arrow Vortex. Also deals 120% of Base Damage to all enemies within 3m of the initial target. Has an 80% chance to apply Collision: Push and send target airborne for 3s. Damage boost +50% against monsters. The effect is transferred to another target within a 5m radius area once. Deals damage up to 6 times. |
| Enraged Deluzhnoa's Cold | Skill Core | Longbow | Arrow Vortex cooldown -30%. Deals 100% of Base Damage to the first enemy hit by Arrow Vortex. Also deals 120% of Base Damage to all enemies within 3m of the initial target. Has an 80% chance to apply Collision: Push and send target airborne for 3s and remove one shield type. Damage boost +50% against monsters. The effect is transferred to another target within a 5m radius area once. Deals damage up to 6 times. |
| Enraged Leviathan's Sting | Skill Core | Longbow | Zephyr's Nock shoots an additional projectile at up to 2 targets within 5m, dealing damage equal to 450% of Base Damage. Zephyr's Nock damage also increases by 12%. |
| Enraged Tevent's Bombardment | Skill Core | Longbow | Shoots a bonus projectile whenever using Strafing, dealing 82% of Base Damage |
| Grand Aelon's Spirit | Skill Core | Longbow | Upon Nature's Blessing use, heals 40% of Base Damage +135 Health per sec for 6s. Healing is doubled when it rains. |
| Leviathan's Sting | Skill Core | Longbow | Zephyr's Nock shoots an additional projectile at up to 2 targets within 5m, dealing damage equal to 340% of Base Damage. Zephyr's Nock damage also increases by 8%. |
| Lofty Last Shot | Skill Core | Longbow | On Critical Hit with Decisive Sniping, cooldown is reduced by 3s. On Critical Hit with Decisive Bombardment, cooldown is reduced by 2s every hit up to 3 times. Critical Hit of Decisive Sniping and Decisive Bombardment is increased by 500 as well. |
| Purifying Cry | Skill Core | Longbow | Changes Purifying Touch skill to Purifying Cry. The skill now removes debuffs from party members in front, cooldown changes to 27s and Mana Cost changes to 260. |
| Rock Arrow | Skill Core | Longbow | Changes Brutal Arrow skill to Rock Arrow. Applies stun for 3s upon 4 hits. |
| Seed of the World Tree | Skill Core | Longbow | Changes [Nature's Blessing] to [Seed of the World Tree] You can now place 3 seeds at target locations, each lasting for 10s. Changes Mana Cost to 90. For allies that step on a seed, increases Health Regen by 228, which is then boosted by 12%, and increases Mana Regen by 294 for 4s. When the effect is applied, removes 1 Weaken effect, and the seed disappears after granting its effect. Seeds can be replanted within 6s. Specialization 3 [Whirlpool] only applies to the first placement. |
| Shining Moon | Skill Core | Longbow | Attack Speed +6% per friendly target within the Nature's Blessing area. Effect duration: 6s. |
| Stealthy Arrowhead | Skill Core | Longbow | Enchants additional projectiles from Roxie's Arrowhead and Roxie's Arrow Storm, increasing the Activation Rate by 12% and damage by 50% of Base Damage. Does not apply additional effects from additional projectiles. |
| Tevent's Bombardment | Skill Core | Longbow | Shoots a bonus projectile whenever using Strafing, dealing 54% of Base Damage |
| Whirlpool Awakening | Skill Core | Longbow | Increases Whirlpool range by 2m, and increases duration by 3s. |
| Witch Worshipper's Anathema | Skill Core | Longbow | Ensnaring Arrow changes to a location/directional skill. On hit, deals damage equal to 130% of Base Damage. Explodes in 3s to bind enemies within 3m from the target and deals the same damage. If the target is killed before the explosion, it explodes immediately. Bosses immune to bind become oppressed instead. |
| Ambidexterity Enchant | Potential | Crossbow | Boosts Ambidexterity Off-hand Weapon Max Damage by 14%. |
| Mortal Mark Enchant | Potential | Crossbow | Boosts bonus damage dealt to Mortal Mark targets by 50%. |
| Mother Nature's Protest Enchant | Potential | Crossbow | Boosts additional projectile damage of Mother Nature's Protest, Gale Shot, Flame Shot, Frost Shot, and Lightning Shot by 50%. |
| Nimble Leap Enchant | Potential | Crossbow | Boosts the amount of increased Critical Damage of Nimble Leap by 80%. |
| Piercing Strike Enchant | Potential | Crossbow | Boosts Bonus Damage of Piercing Strike by 30% and boosts Stamina Regen by 30%. |
| Quick Fire Enchant | Potential | Crossbow | Boosts Quick Fire Damage by 15%. |
| Acidic Poison | Skill Core | Crossbow | At 25 stacks of Gale, creates an Acidic Poison area within a 3m radius for 2s that deals 120% of Base Damage to all enemies in the area every 0.5s and applies Weaken: Acidic Poison Weaken: Acidic Poison reduces all Defense by 100 and Movement Speed by 20% for 1s and stacks up to 10 times. |
| Akman's Fragment | Skill Core | Crossbow | While Selfless Diffusion is active, when Quick Fire connects, shoots an additional projectile that deals 120% of Base Damage and can be transferred up to 2 times to other enemies within a 3m radius. The projectile does not activate effects on hit, but applies the Gale effect. Does not apply additional effects from additional projectiles. |
| Black Anvil Passion | Skill Core | Crossbow | Sollant Bonus Increase 50% Weapon Mastery EXP Bonus Increase 50% Does not stack with other Black Anvil weapon effects |
| Blessing Steal | Skill Core | Crossbow | On hit with Wind Snatcher, has a(n) 90% chance to remove 1 buff from target. Applicable skill effects Invincible Wall, Stalwart Bastion, Fortifying Shell, Trance, Counter Barrier, Unyielding Sentinel, Blessed Barrier, Restoring Constellation, Nature's Blessing, DaVinci's Courage, Starving Shadow, High Focus, Selfless Diffusion, Pain Harvest, Brilliant Moonlight, Umbral Spirit, Distortion Veil, Healing Touch, Inner Peace |
| Disruption Shot | Skill Core | Crossbow | On Recoil Shot hit, has a(n) 100% chance to apply a Weaken effect for 60s that decreases Magic, Melee, and Ranged Hit Chance by 60 and Magic, Melee, and Ranged Evasion by 60. On Wave Shot hit, applies 3 stacks |
| Double Trap | Skill Core | Crossbow | Explosive Trap can now be charged up to 2 times, the number that can be set up simultaneously increases by 1, and explosion time decreases by 1s. |
| Enraged Akman's Fragment | Skill Core | Crossbow | While Selfless Diffusion is active, when Quick Fire connects, shoots an additional projectile that deals 180% of Base Damage and can be transferred up to 2 times to other enemies within a 3m radius. The projectile does not activate effects on hit, but applies the Gale effect. Does not apply additional effects from additional projectiles. |
| Enraged Giant Cordy's Bog | Skill Core | Crossbow | At 25 Gale stacks, an explosion deals 400% of Base Damage to all enemies within 3.5m, with an 80% chance to apply Collision: Pull, pulling the target into the center. |
| Enraged Queen Bellandir's Corruptive Venom | Skill Core | Crossbow | On Critical Hit with crossbows, has 20% chance to apply Weaken: Poison, which deals 170% of Base Damage over time every sec for 5s. Stacks up to 3 times. Damage Reduction decreases by 28 for the Poisoned targets. |
| Giant Cordy's Bog | Skill Core | Crossbow | At 25 Gale stacks, an explosion deals 375% of Base Damage to all enemies within 3m, with an 80% chance to apply Collision: Pull, pulling the target into the center. |
| Kowazan's Flame Spirit | Skill Core | Crossbow | When attacking during the day, increases Attack Speed by 1% and Bonus Damage by 4 for 2s. When attacking at night, reduces target's Movement Speed by 2% and Damage Reduction by 4 for 2s. Stacks up to 15 times. |
| Lionheart King's Hunger | Skill Core | Crossbow | Heals 61 Health whenever making Off-Hand Weapon attacks for 6s after a successful hit with Off-Hand Weapon. Cooldown 30s |
| Malakar's Blazing Wind | Skill Core | Crossbow | Base Damage +2.5% for all party members within 16m. |
| Night Panther | Skill Core | Crossbow | Quick Fire cooldown -100% when using Nimble Leap |
| Queen Bellandir's Corruptive Venom | Skill Core | Crossbow | On Critical Hit with crossbows, has 20% chance to apply Weaken: Poison, which deals 110% of Base Damage over time every sec for 5s. Stacks up to 3 times. |
| Silver Reaper's Soul Harvest | Skill Core | Crossbow | When an enemy you attack dies within 10s or when you use Mana Exchange [Effect Boost], gains 25 stacks of Soul Harvest. Each projectile attack consumes 1 stack to fire an additional projectile that deals 35% of Base Damage. Does not apply additional effects from additional projectiles. |
| Soul Reaper's Tragedy | Skill Core | Crossbow | On skill hit, the Max Damage increases by 25 for 6s and recover 21 mana. Cooldown 30s |
| Wild Barrage | Skill Core | Crossbow | Merciless Barrage now attacks all enemies in a 30-degree cone. Damage increases by 15%. Movement Speed decreases by 20% while using the skill. |
| Wind's Guidance | Skill Core | Crossbow | Increases Movement Speed of self and party members within 16m by 8% and increases Magic, Melee, and Ranged Evasion by 160 |
| Chain Lightning Enchant | Potential | Staff | Chain Lightning Damage +30% |
| Flame Condensation Enchant | Potential | Staff | Flame Condensation Burning Damage +30% |
| Frost Master Enchant | Potential | Staff | Adds an effect that boosts Icebound Skill Damage by 10% for 3s when applying Frost from Frost Master. When Master of Storms is active, changes Icebound Skill Damage to Lightning Skill Damage and increases damage boost by 16%. |
| High Focus Enchant | Potential | Staff | High Focus Cooldown -15s |
| Ice Spear Enchant | Potential | Staff | Increases Ice Spear and Ice Spear Bombardment Movement Speed Reduction Duration by 1.5s. When Specialization Bind is active, increases Bind Duration by 1.5s. |
| Icebound Tomb Enchant | Potential | Staff | Icebound Tomb Movement Speed Reduction +22% |
| Aridus's Fury | Skill Core | Staff | Increases Base Damage by 12% if the user is stationary for 3s. Lasts for 2s after moving. |
| Black Anvil Passion | Skill Core | Staff | Sollant Bonus Increase 50% Weapon Mastery EXP Bonus Increase 50% Does not stack with other Black Anvil weapon effects |
| Black Rage's Boost | Skill Core | Staff | Magic, Melee, and Ranged Critical Hit Chance +20 per 1m of distance between the user and the target |
| Daigon's Fury | Skill Core | Staff | Staff Fire Skill's damage increases 5%, Burning damage increases 15% |
| Dead Man's Armor | Skill Core | Staff | Changes Icebound Armor skill to Dead Man's Armor. Deals 80% of Base Damage as Icebound damage per sec and applies Frost to nearby foes, and has a(n) 80% chance to apply Terror: Pull. |
| Deluzhnoa's Hail | Skill Core | Staff | Hellfire Rain changes into Ice Rain. The Casting Speed increases by 50%, the range changes to 5m, and Rain quantity increases to 18. Removes Burning effects. Increases damage by 15%, and has a(n) 80% chance to Weaken targets, reducing their Movement Speed by 51% for 2.5s. Staff Ice Skill Damage Boost +10%. |
| Enraged Daigon's Fury | Skill Core | Staff | Staff Fire Skill's damage increases 8%, Burning damage increases 25% |
| Enraged Deluzhnoa's Hail | Skill Core | Staff | Hellfire Rain changes into Ice Rain. The Casting Speed increases by 50%, the range changes to 5m, and Rain quantity increases to 18. Removes Burning effects, but increases damage by 15% and has a(n) 80% chance to Weaken targets, decreasing Movement Speed by 51% for 2.5s, and decreasing All Heavy Attack Evasion by 150 for 6s. Staff Ice Skill Damage Boost +10%. |
| Enraged Queen Bellandir's Explosive Insect | Skill Core | Staff | On applying Weaken: Burning with Staff Skills, has a 7% chance to apply the Explosive Insect effect. Explosive Insects explode after 3s, dealing 540% of Base Damage to the target and 1080% of Base Damage to all other enemies in a 4m radius. |
| Icebound Gust | Skill Core | Staff | Binds enemies within the Frost Smokescreen area for 1.4s. Applying the Additional Damage specialization increases damage by 150%. |
| Icebound Spike | Skill Core | Staff | Icebound Tomb Skill changes to Icebound Spike. Deals 760% of Base Damage + 84 damage as Icebound damage and applies Frost. Creates an ice spike in a straight line forward, increasing damage taken by 10% for 5s. Hits up to 30m based on charging time. |
| Lightning Spear | Skill Core | Staff | Ice Spear changes to a Lightning skill. No longer decreases Movement Speed. Attacking a target that the user has Burned deals additional damage equal to 40% of the remaining Burning Damage. If the target is Frosted or Wet, Damage is transferred once to other enemies within 5m. |
| Mana Absorption | Skill Core | Staff | Increases Redemptive Barrier's cooldown by 10s, but adds an effect that absorbs 900 Mana from nearby foes. |
| Multi Hit | Skill Core | Staff | Reduces the duration of the High Focus specialization's target expansion to 5s, but does not apply a reduced effect. |
| Queen Bellandir's Explosive Insect | Skill Core | Staff | On applying Weaken: Burning with Staff Skills, has a 5% chance to apply the Explosive Insect effect. Explosive Insects explode in 3s, dealing 540% of Base Damage to the target and 1080% of Base Damage to all other enemies in a 3m radius. |
| Swift Judgment | Skill Core | Staff | Removes the cast time of Judgment Lightning, instantly casting it 2 times upon the application of the [Consecutive Use] specialization. When the second Judgment Lightning hits a monster as a Heavy Attack, decreases the skill's cooldown by 50% |
| Talus's Glacier | Skill Core | Staff | When Stunned, trigger Petrification: Freeze for 1s to protect the user. Cooldown: 24s |
| Thunder of Hatred and Disillusionment | Skill Core | Staff | Staff Lightning Skill Damage increases by 5%, Lightning skill's Mana Cost decreases by 10% |
| Witch Worshipper's Temptation | Skill Core | Staff | Salvation Chain changes to Witch Worshipper's Temptation. On skill hit, has a(n) 80% chance to apply Fear: Seduction to a target, making the target follow the caster for 4s and increases PvP damage taken by 15%. |
| Clay's Salvation Enchant | Potential | Wand & Tome | Clay's Salvation Cooldown -9s |
| Devotion and Emptiness Enchant | Potential | Wand & Tome | Skill Healing +15% and healing skills cooldown -10% during the day. Skill Damage over time +15% and curse skills cooldown -10% at night. |
| Karmic Haze Enchant | Potential | Wand & Tome | Increases Karmic Haze's max number of Curse Propagation targets to 6. |
| Ray of Disaster Enchant | Potential | Wand & Tome | Ray of Disaster Damage +30% |
| Selfless Soul Enchant | Potential | Wand & Tome | When using Healing Skills on an ally, increases Healing per stack by 4%. On hit when Immaculate Fury is active, increases Base Damage per stack by 0.8%. |
| Touch of Despair Enchant | Potential | Wand & Tome | Boosts Touch of Despair damage by 20% per stack of Weaken: Curse. |
| Black Anvil Passion | Skill Core | Wand & Tome | Sollant Bonus Increase 50% Weapon Mastery EXP Bonus Increase 50% Does not stack with other Black Anvil weapon effects |
| Blessed Haze | Skill Core | Wand & Tome | Changes Karmic Haze to Blessed Haze. Instead of spreading curses to enemies, spreads your Enchanting Time and Valorous Barrier to allies at 33% of their remaining duration. |
| Chaos Grasp | Skill Core | Wand & Tome | Has a(n) 7.5% chance to apply Touch of Chaos to enemy targets. |
| Clay's Purification | Skill Core | Wand & Tome | Changes Clay's Salvation specialization's Weaken removal effect to debuff removal. |
| Deckman's Rampage | Skill Core | Wand & Tome | Ray of Disaster damage increases by 25%. Inflicts the Corrupted Magic Circle effect on the targets. Target number increases to 4 with target expansion. |
| Destructive Monarch's Barrier | Skill Core | Wand & Tome | Adds an effect to Invincible Wall that reduces Damage Taken by -5% and increases Healing Received by 10% |
| Enraged Deckman's Rampage | Skill Core | Wand & Tome | Ray of Disaster damage increases by 35%. Inflicts the Corrupted Magic Circle effect on the targets. Target number increases to 4 with target expansion. |
| Enraged Giant Cordy's Blessing | Skill Core | Wand & Tome | Becomes immune to Bind, Fear, Petrification, Silence, Sleep, and Stun for 2s when casting Invincible Wall, and boosts the effect by 85%. |
| Enraged Tevent's Hunger | Skill Core | Wand & Tome | On applying Curse of the Wand, has a 15% chance to apply Weaken: Curse, which deals 35% of Base Damage per sec and decreases Defense by 10% for 30s. Damage increases by 100% against monsters. |
| Excavator's Barrier | Skill Core | Wand & Tome | When using Swift Healing on a target below 30% Health, applies a Shield equal to 450% of Base Damage +1500. Cooldown: 30s |
| Giant Cordy's Blessing | Skill Core | Wand & Tome | Becomes immune to Bind, Petrification, Silence, Sleep, Stun, and Fear for 2s when you cast Invincible Wall, and the effect is boosted by 50% |
| Invigorating Salvation | Skill Core | Wand & Tome | On hit with Clay's Salvation or Janice's Rage, heals additional 50% of Health per sec for 6s. |
| Nightmarish Magic Circle | Skill Core | Wand & Tome | Corrupted Magic Circle changes to a skill that covers 5m around the user for 5s, cursing any enemy entering the area. The curse deals 25% more damage than Corrupted Magic Circle. |
| Prismatic Beam | Skill Core | Wand & Tome | Changes [Ray of Disaster] to [Prismatic Beam] You can now place 3 prisms at target locations that last for 6s. Changes Mana Cost to 250. Links Ray of Disaster between the prisms and yourself. Enemies hit take damage equal to 50% of Base Damage in addition to existing Ray of Disaster Damage and reduces the target's Mana by 120. Prisms can be placed again within 6s. When prisms are removed, deals 140% of Base Damage + 17 damage to enemies within a 2.5m radius. Also casts Dark Explosion after 1s, dealing 50% damage that does not remove curse effects. Boosts damage by 5% per Touch of Despair stack. |
| Redemptive Barrier | Skill Core | Wand & Tome | Increases the effect range of Blessed Barrier Specialization's Expanded Targets by 5m. |
| Silver Reaper's Sentence | Skill Core | Wand & Tome | On Touch of Despair hit, has a(n) 80% chance to decrease all Healing Received by 99.99% and apply a Weaken effect that deals 200% of Base Damage whenever the target is healed for 3s. Cooldown: 10s |
| Tevent's Hunger | Skill Core | Wand & Tome | On applying Curse of the Wand, has a 15% chance to apply Weaken: Curse, dealing 35% of Base Damage per sec for 30s. Damage increases by 100% against monsters. |
| Wretched Sin's Ambush | Skill Core | Wand & Tome | When the user's Health falls below 20%, becomes Stealthed for 3s. Cooldown 120s. |
| Ankle Strike Enchant | Potential | Dagger | Decreases Ankle Strike's cooldown by 9s. |
| Cleaving Moonlight Enchant | Potential | Dagger | Boosts Cleaving Moonlight Damage by 24%. |
| Destructive Fang Enchant | Potential | Dagger | Additionally increases Destructive Fang Defense Reduction by 50. |
| Inject Venom Enchant | Potential | Dagger | Boosts Inject Venom Chain Skill Damage by 200%. |
| Murderous Energy Enchant | Potential | Dagger | Increases Poison and Thunderclouds duration as well as Poison Damage proportional to Murderous Energy growth tier during the day. Boosts Poison Damage proportional to Murderous Energy growth tier at night. Boosts Magic Heavy Attack Reduction by 50% if Fatal Fatigue is active. |
| Vampiric Strike Enchant | Potential | Dagger | Boosts Vampiric Strike Damage by 150%. |
| Ambush | Skill Core | Dagger | When using Shadow Strike, if your Critical Hit Chance is less than 3,000, increases Critical Hit Chance by 700 for 3s.If your Critical Hit Chance is 3,000 or higher, increases Critical Damage by 35% for 3s. |
| Ancient Demonic Beast's Strike | Skill Core | Dagger | Each attack with Vampiric Strike has a(n) 70% chance to deal fixed damage equal to 400% of Base Damage. |
| Black Anvil Passion | Skill Core | Dagger | Sollant Bonus Increase 50% Weapon Mastery EXP Bonus Increase 50% Does not stack with other Black Anvil weapon effects |
| Deluzhnoa's Barrier | Skill Core | Dagger | Phantom Smokescreen's cooldown is decreased by 30%, and has a(n) 80% chance to apply Petrification: Icebound to all enemies within range for 1.5s every sec. Disabled upon getting hit once. |
| Destruction Empress's Gale | Skill Core | Dagger | Base Damage +25 for 3s upon using Daggers Mobility Skills |
| Enraged Deluzhnoa's Barrier | Skill Core | Dagger | Decreases Phantom Smokescreen's cooldown by 30% and increases the area radius by 2m. Has a(n) 80% chance to apply Petrification: Icebound to all enemies within range for 1.5s every sec. Disabled upon getting hit once. |
| Enraged Leviathan's Specter | Skill Core | Dagger | Umbral Spirit and Thunder Spirit damage increases 30%, Duration on Melee Critical Hit increases 0.2s (up to 20s max) |
| Enraged Tevent's Furious Rage | Skill Core | Dagger | Increases Hit Chance by 250 for 5s after expiration of Camouflage Cloak, and resets cooldown on target kills or kill assists within that duration. Cooldown: 10s Camouflage Cloak deals 410% of Base Damage to all enemies in a 4m radius, with a 70% chance to apply Collision: Push. |
| Frenzied Slash | Skill Core | Dagger | Every Frenzied Sword Dance attack creates an area that deals 60% of Base Damage to all enemies in a 3m radius around the caster. |
| Hemotoxic Dagger | Skill Core | Dagger | When using Poison Dagger or Dagger Throw, fires a Hemotoxic Dagger. On hit, the target takes 100% of Base Damage and damage equal to 8% of Max Health per stack. Ignores Shield Health of PvP targets. Against monsters, applies as damage equal to 250% of Base Damage. |
| Kowazan's Frenzy | Skill Core | Dagger | When attacking a target below 50% Health with a dagger at night, increases Critical Damage by 20% for 3s. When attacking a target below 50% Health with a dagger during the day, increases Critical Hit Chance by 650 for 3s. |
| Leviathan's Specter | Skill Core | Dagger | Umbral Spirit and Thunder Spirit damage increases 20%, Duration on Melee Critical Hit increases 0.2s (up to 20s max) |
| Minezerok's Lamentation | Skill Core | Dagger | On hit with Daggers, has an 8% chance to apply Weaken: Curse, which decreases the target's Magic, Melee, and Ranged Defense by 250 for 3s. |
| Mortal Stigma | Skill Core | Dagger | Fatal Stigma range +343% of Attack Range, Damage +24%. Ignore Block Chance. |
| Spineflower Warden's Seduction | Skill Core | Dagger | On skill hit, creates a(n) 80% chance of reducing All Endurance of the target by 12 for 3s. Increase user's Base Damage by 3. Stacks up to 10 times. |
| Tevent's Furious Rage | Skill Core | Dagger | Resets Camouflage Cloak cooldown on target kills or kill assists within 5s of its expiration. Cooldown: 10s Camouflage Cloak deals 205% of Base Damage to all enemies in a 3m radius, with a 70% chance to apply Collision: Push. |
| Thuban's Verdict | Skill Core | Dagger | On hit with Fatal Stigma, boosts Off-Hand Weapon Activation Chance by 25% for the duration of the mark, and accumulates damage dealt to the marked target up to 50000%. When the mark ends, it explodes to deal additional damage equal to 15% of the accumulated damage. |
| Thunder Bombardment | Skill Core | Dagger | When using Thundering Bomb, if the target is Wet or affected by your Frost status, deals additional damage proportional to the target's Weaken: Thunderclouds stacks and the same damage to other enemies within a 3m radius. |
| Thunder Call | Skill Core | Dagger | Boosts Cleaving Moonlight damager by 10%. On Cleaving Moonlight skill hit, if the target has Weaken: Thunderclouds, removes 3 stacks of the effect and calls down lightning to attack the enemy and deal 400% damage. |
| Chain Hook Enchant | Potential | Sword & Shield | Decreases Chain Hook, Controlling Rake cooldown by 6s |
| Gerad's Patience Enchant | Potential | Sword & Shield | Additionally increases all CC Resistance Increase by 9 |
| Shield Strike Enchant | Potential | Sword & Shield | Boosts Shield Strike and Piercing Attack damage by 15% |
| Spectrum of Agony Enchant | Potential | Sword & Shield | Boosts Spectrum of Agony and Spectrum of Annihilation damage by 20% |
| Stalwart Bastion Enchant | Potential | Sword & Shield | Additionally increases Damage Reduction of self and party members by 40 while active |
| Strategic Rush Enchant | Potential | Sword & Shield | Increases Strategic Rush Collision: Push chance by 20% |
| Ahzreil's Magic Defensive Wall | Skill Core | Sword & Shield | Damage Reduction +280 when using Shield Survival Technique |
| Ancient Demonic Beast's Footsteps | Skill Core | Sword & Shield | When affected by Collision: Prone from Ascending Cleave, Ascending Slash, Ankle Strike, Desperate Clash, or Tempest Strike, Shield Survival Technique can be used. Immediately removes Bind, Collision, Fear, Silence, Sleep and Stun, dealing 100% of Base Damage to enemies within 3m, and has a 80% chance to apply Collision: Push. Cooldown: 2 min |
| Assault Stance | Skill Core | Sword & Shield | On Collision: Push hit with Strategic Rush, increases Collision Chance by 60 for 4s. Max 5 stacks. |
| Beast King's Dream Demon | Skill Core | Sword & Shield | Blocking a melee attack decreases the attacker's Move and Attack Speed by 30% for 3s and applies Sleep: Curse for the next 3s (6s for monsters). Cooldown 30s. |
| Black Anvil Passion | Skill Core | Sword & Shield | Sollant Bonus Increase 50% Weapon Mastery EXP Bonus Increase 50% Does not stack with other Black Anvil weapon effects |
| Chernobog's Sleep Venom | Skill Core | Sword & Shield | Upon using Annihilating Slash, has a(n) 80% chance to apply Slow to up to 6 enemies within 5m for 3s, then puts them to Sleep for 6s. Against players, duration is halved. Cooldown: 30s |
| Cornelius's Shock | Skill Core | Sword & Shield | On hit with Provoking Roar or Cleaving Roar with [Bonus Damage] Specialization, creates a 4m radius area that explodes after 3s, dealing 400% of Base Damage to targets within the area. Reduces Bonus Damage of targets hit by the explosion by 250% for 5s. |
| Daigon's Storm | Skill Core | Sword & Shield | Whirling Shield damage increases by 25%, and Whirling Shield's deflect effect increases to 7 times. The shield can hit the same target multiple times. After using Whirling Shield, for 6s, upon landing a Shield Strike, grants a 80% chance to fire a Whirling Shield projectile that deals 135% of Base Damage. |
| Dark Order's Shock Wave | Skill Core | Sword & Shield | On Shield Strike, Stun the target for 0.3s |
| Deluzhnoa's Touch | Skill Core | Sword & Shield | Increases Controlling Rake's hit area to 4m and reduces Movement Speed of all enemies in the area by 60%. On a successful hit, Damage Reduction +6 for 5s. Stacks up to 10 times. |
| Devastating Chain | Skill Core | Sword & Shield | Chain Hook additionally attacks 3 enemies in a 5m radius around the target |
| Enraged Daigon's Storm | Skill Core | Sword & Shield | Whirling Shield damage increases by 35%, and Whirling Shield's deflect effect increases to 7 times. The shield can hit the same target multiple times. After using Whirling Shield, for 6s, upon landing a Shield Strike, grants a 80% chance to fire a Whirling Shield projectile that deals 200% of Base Damage. |
| Enraged Deluzhnoa's Touch | Skill Core | Sword & Shield | Increases Controlling Rake's hit area to 4m and reduces Movement Speed of all enemies in the area by 60%. On a successful hit, Damage Reduction +6 for 5s. Stacks up to 10 times. On Collision: Pull, has a(n) 80% chance to apply Weaken, reducing All Defense by 500 for 6s. |
| Enraged Queen Bellandir's Quicksand | Skill Core | Sword & Shield | Creates 5m radius of Quicksand on the spot where Annihilating Slash was used. Quicksand decreases enemy Movement Speed by 60% and has a 90% chance to apply Collision: Pull to enemies within the radius when it disappears after 2s. Cooldown 18s |
| Immortal Bond | Skill Core | Sword & Shield | Immortal Pride Specialization 1 changes Blessing of Immortality to [Immortal Bond], and increases cooldown by 30s. Grants all party members within a 15m radius an effect that increases Max Health and Current Health by up to 35% proportional to Immortal Pride's level for 6s, and additionally increases Current Health by the amount Max Health is increased. |
| Kaiser's Thirst | Skill Core | Sword & Shield | Witty Retort damage increases 50%, Witty Retort Recovery Effects increase 100% |
| Nirma's Magic Pulse | Skill Core | Sword & Shield | Has a 70% chance to apply Collision: Push to a target upon using Shield Strike. |
| Purgatorial Barrier | Skill Core | Sword & Shield | Healing Received +30% during Counter Barrier |
| Queen Bellandir's Quicksand | Skill Core | Sword & Shield | Creates 5m radius of Quicksand on the spot where Annihilating Slash was used. Quicksand decreases enemy Movement Speed by 60% and has a 70% chance to apply Collision: Pull to enemies within the radius when it disappears after 2s. Cooldown 34s |
| Resolute Breakthrough | Skill Core | Sword & Shield | Boosts Shield Strike, Piercing Strike, and Annihilating Slash damage by 25%. Shield Strike and Piercing Strike grant Collision: Enchant upon landing a Heavy Attack. Stacks up to 5 times. At 5 stacks, this effect is consumed, and if Strategic Rush hits within 10s, ignores Collision Resistance and has a 100% chance to apply Collision: Push. Collision: Enchant stacks only once per skill. |
| Rock Shield Throw | Skill Core | Sword & Shield | Changes Shield Throw to [Rock Shield Throw] and boosts damage by 50%. Deals 270% of Base Damage and has a(n) 80% chance to apply a Weaken effect that decreases Movement Speed by 35% for 3s |
| Strength Barrier | Skill Core | Sword & Shield | Increases Critical Damage Resistance by 40% while Counter Barrier is active |
| Death Blow Enchant | Potential | Greatsword | Boosts Death Blow Damage by 15%. |
| Devastating Tornado Enchant | Potential | Greatsword | On hit with Devastating Tornado and Ice Tornado, further boosts damage by 30%. |
| Guillotine Blade Enchant | Potential | Greatsword | Boosts Guillotine Blade Damage by 15%. |
| Indomitable Armor Enchant | Potential | Greatsword | Boosts Indomitable Armor's Magic, Melee, and Ranged Defense by 30%. Increases Max Stacks by 2. |
| Vital Force Enchant | Potential | Greatsword | Increases Vital Force's Skill Damage Boost by 50%. When Vital Conversion is active, boosts Skill Damage Resistance by 50%. |
| Willbreaker Enchant | Potential | Greatsword | Boosts Willbreaker's Defense Reduction by 30%. |
| Adentus's Fury | Skill Core | Greatsword | When attacking with a Greatsword, increases Base Damage by 0.4% per 1,000 of current Health. Increases by up to 14.4% of Base Damage. |
| Battlefield Momentum | Skill Core | Greatsword | Precision Dash can be charged up to 3 times. When the dash ends, creates a 7m radius area that increases allies' Defense by 5% and decreases enemies' Defense by 5% for 3s. Reusing it within 3s removes the effect for the target. |
| Black Anvil Passion | Skill Core | Greatsword | Sollant Bonus Increase 50% Weapon Mastery EXP Bonus Increase 50% Does not stack with other Black Anvil weapon effects |
| Blazing Tornado | Skill Core | Greatsword | Devastating Tornado's Attack Speed +100%, Movement Speed +20% for skill's duration. Attacks apply Serial Fire Bombs' Burning effect. |
| Blood Valley Fury | Skill Core | Greatsword | Melee Heavy Attack +95 for 6s upon applying Stun or Shock with Stunning Blow |
| Burning Purgatory's Vigor | Skill Core | Greatsword | On using DaVinci's Courage, Health Regen effect disappears. Base Damage increases by 16, and Duration increases by 1.5s. |
| Cold Snap Erosion | Skill Core | Greatsword | When using Frost Cleaving, the area persists for 4s. Applies 2 stacks of Frost to targets in the area, identical to DaVinci's Chill and Ice Tornado. When applying Frost with DaVinci's Chill or Ice Tornado skills within the area, applies 1 additional stack. Boosts Ice Tornado skill damage to Icebound targets by 50% |
| Devotion Barrier | Skill Core | Greatsword | When using Blood Devotion or Devoted Sanctuary, removes Shield Health Decrease and Shield Health Received Decrease effects applied to you, then creates a Shield with Health equal to 15% of Max Health that ignores shield removal effects for 6s |
| Enraged Giant Cordy's Spore Poison | Skill Core | Greatsword | On hit with the Death Blow skill, creates a 3m-wide Poison Cloud that ignores Block Chance around the target for 4s. Enemies within the cloud will take damage over time equal to 132% of Base Damage every 0.5s, and Magic, Melee, and Ranged Evasion are reduced by 300. Damage increases by 100% against monsters. In PvP, deals Defense-ignoring damage equal to 2% of the target's max Health per sec. |
| Enraged Pakilo Naru's Cruelty | Skill Core | Greatsword | Boosts Valiant Brawl, Cruel Smite, and Slash Wave Damage by 25% and Boosts their Cooldown Reduction effect by 50%. |
| Enraged Tevent's Despair Trap | Skill Core | Greatsword | Upon applying Collision, Shock, or Stun with Greatsword Skills, creates an area in a 1.5m radius around the target that explodes in 1.5s, dealing 325% of Base Damage within the area. It explodes one more time after 1.5s outside the area, and deals 325% damage to the additional 1.5m area. Damage increases by 50% against monsters. |
| Giant Cordy's Spore Poison | Skill Core | Greatsword | On hit with the Death Blow skill, creates a 3m-wide Poison Cloud that ignores Block Chance around the target for 4s. Enemies within the cloud will take damage over time equal to 120% of Base Damage every 0.5s, and Magic, Melee, and Ranged Evasion are reduced by 300. Damage increases by 100% against monsters. |
| Judgment | Skill Core | Greatsword | Boosts Guillotine Blade Damage by 50% when used on targets with 50% Health or less. |
| Judgment Wave | Skill Core | Greatsword | Gaia Crash attacks the same location 4 times instead of moving forward. Last attack's range +33% and damage +30% |
| Junobote's Void | Skill Core | Greatsword | When hitting an enemy at 50% Health or lower with a Greatsword skill that applies Shock or Stun, increases Shock and Stun durations by 1.5s, and disables Item Use for 3s. |
| Morokai's Thunderbolt | Skill Core | Greatsword | When applying Shock or Stun, has a 50% chance to deal 600% of Base Damage. The effect chains up to 2 times to other enemies within 10m of the target, amplifying damage by 50% with each chain. |
| Pakilo's Cruelty | Skill Core | Greatsword | Boosts Valiant Brawl, Cruel Smite, and Slash Wave Damage by 15% and Boosts their Cooldown Reduction effect by 50%. |
| Silver Reaper's Gag Order | Skill Core | Greatsword | On Heavy Attack, has a(n) 80% chance to silence the target for 5s. Cooldown: 15 sec |
| Tevent's Despair Trap | Skill Core | Greatsword | Upon applying Collision, Shock, or Stun with Greatsword Skills, creates an area in a 1.5m radius around the target that explodes in 1.5s, dealing 325% of Base Damage. Damage increases by 50% against monsters. |
| Will Eruption | Skill Core | Greatsword | Changes Willbreaker into a support skill that increases Species Damage Boost by 120 and PvP Damage Dealt by 5% for all party members within 15m for 6s. |
| Culling Arc Enchant | Potential | Spear | Boosts the damage of Culling Arc, Flaming Arc, and Spiral Slash by 20% |
| Imposing Form Enchant | Potential | Spear | Increases Imposing Form's Skill Damage Boost by 50%. |
| Javelin Surge Enchant | Potential | Spear | Decreases Javelin Surge's cooldown by 4s |
| Mortal Wrath Enchant | Potential | Spear | Boosts damage of Mortal Wrath and Mortal Gambit by 35%. If Vampirism Wrath is active, increases Health recovery by 35%. |
| Rising Slash Enchant | Potential | Spear | Increases Rising Slash's Damage Boost based on Burst, Ignite, and Shock stacks by 40% |
| Tempest Strike Enchant | Potential | Spear | Decreases Tempest Strike's cooldown by 10s. |
| Battlefield Frenzy | Skill Core | Spear | Changes Death Knell to Battlefield Frenzy. Increases Skill Damage Boost by 30 and Attack Speed by 3% for 6s on hit with Spear Active Skills. Stacks up to 3 times. At 3 stacks, applies a 15 cooldown. |
| Black Anvil Passion | Skill Core | Spear | Sollant Bonus Increase 50% Weapon Mastery EXP Bonus Increase 50% Does not stack with other Black Anvil weapon effects |
| Corrupt Hero's Lantern | Skill Core | Spear | Damage dealt by Vicious Fury, Brutal Fury, and Explosive Fury increases by 8%. On Critical Hit, cooldown of Cyclonic Fury and Phoenix Barrage decrease by 5% proportional to time remaining. |
| Criticality Explosion | Skill Core | Spear | When using Phoenix Barrage, increases Skill Damage by 8% per stack of Weaken: Burst applied by you. When each hit of Phoenix Barrage lands as a Critical Hit, applies 3 stacks of Weaken: Ignite. When Phoenix Barrage hits a target with 10 stacks of Weaken: Ignite, deals explosion damage equal to 690% of Base Damage + 399 damage. |
| Deluzhnoa's Waves | Skill Core | Spear | Increases damage dealt by Rising Slash by 60%. Rising Slash can be used in the target direction. 80% chance to apply Collision: Push on targets while charging. Targets that collide with a wall are Stunned for 3s. |
| Enraged Deluzhnoa's Waves | Skill Core | Spear | Increases damage dealt by Rising Slash by 60%. Rising Slash can be used in the target direction. Has an 80% chance to apply Collision: Push on targets while charging. When applying Collision: Push, has a(n) 80% chance to apply a Weaken effect that decreases Heavy Attack Damage Resistance by 20% for 6s. Targets that collide with a wall are Stunned for 3s. |
| Enraged Pakilo Naru's Barrier | Skill Core | Spear | On damaging a target with a Spear skill, increases all CC Resistances by 32 for 4s (once per skill). Stacks up to 10 times. |
| Enraged Queen Bellandir's Hunger | Skill Core | Spear | Reduces cooldown of Death From Above by 15s and applies Collision: Pull on Feared enemies through the Death From Above skill. Death From Above Damage +600% |
| Junobote's Inferno | Skill Core | Spear | Upon using Bloodleech Aura, creates a flame zone centered around you that deals 120% of Base Damage per sec for 5s to targets within the area. Applies Ignite effect on Critical Hit. |
| Pakilo Naru's Barrier | Skill Core | Spear | On damaging a target with a Spear skill, all CC Resistances increase by 25 for 3s (once per skill). Stacks up to 10 times. |
| Porfos Breath | Skill Core | Spear | When your Health drops below 20% while using Bloodleech Aura, restores Health by 20000 for 1 time. Each time you remove a recovery effect from an enemy through Starving Shadow, removes 1 Health or Shield Health reduction effect from self. |
| Queen Bellandir's Hunger | Skill Core | Spear | Reduces cooldown of Death From Above by 15s and applies Collision: Pull on Feared enemies through the Death From Above skill. |
| Scared to Death | Skill Core | Spear | Upon defeating an enemy with a spear, 25% chance to inflict Fear on up to 2 enemies within an 8m-radius for 5s. |
| Scorched Earth | Skill Core | Spear | Changes Javelin Surge to pierce enemies, and has an 80% chance to apply a Weaken effect that decreases enemies' Heavy Attack Damage Resistance by 25% for 4s. |
| Slaughtering Execution | Skill Core | Spear | Changes Enforcer to Slaughtering Execution When casting the skill, increases all CC Chance by 90 per target within a 8m radius for 6s (up to 5 targets). Increases Magic, Melee, and Ranged, Accuracy by 410 for 6s. |
| Spiral Assault | Skill Core | Spear | Boosts Culling Arc and Flaming Arc damage by 20% and grants 4 extra Spiral Slash uses. |
| Wind Blades | Skill Core | Spear | When Spiral Slash lands as a heavy attack, Spiral Slash is used 1 additional time. (Max 1 time) |
| Witch Worshipper's Corrosive Curse | Skill Core | Spear | On Bloodleech Aura skill hit, has a(n) 80% chance to Weaken the target, which applies Melee Defense -600 for 3s. |
| Astral Overseer Enchant | Potential | Orb | Each time an Orb Effect is triggered by an Active Skill, additionally increases Critical Hit Chance by 20. When Celestial Guard is active, additionally increases Shield Health by 2%. |
| Guardian Defensive Wall Enchant | Potential | Orb | Boosts Guardian Defensive Wall Health by 30% |
| Healing Star Enchant | Potential | Orb | Boosts Healing Star's passive recovery effect by 30% |
| Healing Wave Enchant | Potential | Orb | Boosts Healing Wave Recovery by 30% |
| Pulsating Galaxy Enchant | Potential | Orb | When Pulsating Galaxy is active, additionally increases Magic Damage by 0.8% |
| Supernova Collapse Enchant | Potential | Orb | Decreases Supernova Collapse cooldown by 30s |
| Ancient Demonic Beast's Command | Skill Core | Orb | When using Summon Constellation, the Milky Way skill can be used 1 time within 6s |
| Black Anvil Passion | Skill Core | Orb | Sollant Bonus Increase 50% Weapon Mastery EXP Bonus Increase 50% Does not stack with other Black Anvil weapon effects |
| Enraged Giant Cordy's Forest Resonance | Skill Core | Orb | Boosts Guardian Defensive Wall Health by 50%. Using a Guardian Defensive Wall has a(n) 80% chance to apply Collision: Push to enemies within range and push them outside the range. If strengthened with 2 or more Orbs, applies Collision Immunity to party members within range. |
| Enraged Primal Brothers' Thunder Strike | Skill Core | Orb | Upon summoning an Orb, generates a 3m radius area of thunder after 2s at a random enemy location within a 6m radius of the summoned Orb that deals 420% of Base Damage. |
| Enraged Tevent's Corruption | Skill Core | Orb | Applies a Consuming Aura for 10s to the enemy first hit by Star Destroyer or to the nearest enemy within 6m when a Supernova Collapse area is generated. Enemies within 3m of the Aura's range has a(n) 80% chance to receive damage equal to 90% of Base Damage every 0.5s. Damage increases by 300% against monsters. Applies a Weaken effect that increases Debuff Duration per stack by 12%. (Stacks up to 5 times) |
| False Time | Skill Core | Orb | Activating an Orb Effect increases duration of Orbs within a 30m radius by 0.5s. |
| Giant Cordy's Forest Resonance | Skill Core | Orb | Boosts Guardian Defensive Wall Health by 30%. Using a Guardian Defensive Wall has a(n) 80% chance to apply Collision: Push to enemies within range and push them outside the range. If strengthened with 2 or more Orbs, applies Collision Immunity to party members within range. |
| Guardian Constellation | Skill Core | Orb | When the Restoring Constellation effect is active, increases Skill Damage Resistance by 130 for 9s |
| Healing Melody | Skill Core | Orb | When an Orb Effect activates after using Healing Wave, reactivates Healing Wave 1 time |
| Magical Harmony | Skill Core | Orb | Attacking with an Orb Effect reduces remaining Stellar Dash cooldown by 3%. Activates up to 5 times per sec. |
| Nebula's Protection | Skill Core | Orb | After Temporal Leap effect ends, reduces damage taken by 40% for 2s After completing Space Transition, reduces damage taken by 40% for 1s |
| Primal Brothers' Thunder Strike | Skill Core | Orb | Upon summoning an Orb, generates a 3m radius area of thunder after 2s at a random enemy location within a 6m radius of the summoned Orb that deals 300% of Base Damage. |
| Sacred King's Judgment | Skill Core | Orb | When an enemy is defeated with an Orb, increases Base Damage by 15 for 6s |
| Star's Orbit | Skill Core | Orb | Boosts Milky Way damage by 10%, and grants 1 additional use |
| Talus's Transcendent Barrier | Skill Core | Orb | Upon using Distortion Veil, applies a Distortion Veil to the nearest ally without Distortion Veil within a 5m radius from the target. |
| Tectonic Shift | Skill Core | Orb | Changes Interstellar Explosion to [Tectonic Shift] and consumes only 1 orb at the designated location to trigger a tectonic shift after 1s. Deals 560% of Base Damage + 120 damage to up to 5 targets within a 5m radius and has a(n) 80% chance to apply Collision: Pull. |
| Tevent's Corruption | Skill Core | Orb | Applies a Consuming Aura for 10s to the enemy first hit by Star Destroyer or to the nearest enemy within 6m when a Supernova Collapse area is generated. Enemies within 3m of the Aura's range has a(n) 80% chance to receive damage equal to 60% of Base Damage every 0.5s. Damage increases by 300% against monsters. Applies a Weaken effect that increases Debuff Duration per stack by 8%. (Stacks up to 5 times) |
| Void Echo | Skill Core | Orb | When Void Slash's Orb effect activates, re-activates Void Slash from all activated orbs to deal 420% of Base Damage. |
| Blood Combustion Enchant | Potential | Gauntlet | Decreases Eclipse of Blood Health consumption by 25%. |
| Fortifying Shell Enchant | Potential | Gauntlet | Decreases Fortifying Shell's cooldown by 25%. |
| Incapacitate Enchant | Potential | Gauntlet | Increases the duration of Incapacitate by 2.5s. Increases the duration by 2.5s when Threat Analysis is active. |
| Master of Provocation Enchant | Potential | Gauntlet | Increases Aggro rate and Melee and Ranged Defense of Master of Provocation by 30%. |
| Short Jab, Bloodstorm Enchant | Potential | Gauntlet | Boosts Short Jab and Bloodstorm Damage by 20%. |
| Threat Boost Enchant | Potential | Gauntlet | Increases Threat Boost duration by 2s. |
| Attack Defense Swap | Skill Core | Gauntlet | When using Eclipse of Blood, increases Critical Damage and Heavy Attack Damage by 16% for 10s. When using Composure, increases Critical Damage Resistance and Heavy Attack Damage Resistance by 16% for 10s. |
| Battle | Skill Core | Gauntlet | On each Critical Hit or Heavy Attack hit, increases Block Chance by 1.6% for 3s. Stacks up to 10 times. |
| Black Anvil Passion | Skill Core | Gauntlet | Sollant Bonus Increase 50% Weapon Mastery EXP Bonus Increase 50% Does not stack with other Black Anvil weapon effects |
| Deception | Skill Core | Gauntlet | Increases Threat Boost and Taunt duration by 3s. |
| Deluzhnoa's Torrent | Skill Core | Gauntlet | On Chain Strike: Uppercut hit, summons a vortex in a 3m radius area that deals 80% of Base Damage per sec for 3s. On Bloodstorm: Blood Talon use, deals 160% of Base Damage in a 5m radius area per sec for 3s. Damaged targets have a 80% chance to be affected by Collision: Airborne for 1.5s. Boosts damage against monsters by 160%. |
| Enraged Deluzhnoa's Torrent | Skill Core | Gauntlet | On Chain Strike: Uppercut hit, summons a vortex in a 3m radius area that deals 120% of Base Damage per sec for 3s. On Bloodstorm: Blood Talon use, summons a vortex that deals 240% of Base Damage per sec for 3s in a 5m radius area. Has a(n) 80% chance to apply Collision: Airborne for 1.5s to damaged targets. Increases damage against monsters by 160%. |
| Enraged Leviathan's Incineration | Skill Core | Gauntlet | When using Evaporation, additionally decreases damage taken by 20% and additionally decreases Movement Speed by 25%. Deals additional fixed damage equal to 400% of Base Damage to targets within the area every 0.5s. |
| Enraged Queen Bellandir's Gravity Field | Skill Core | Gauntlet | On Explosive Flurry or Bloodstorm Dance hit, applies Collision: Pull to all targets within a 5m radius. This effect ignores the target's Evasion. |
| Fear Erosion | Skill Core | Gauntlet | When Afterimage's additional effect trait is applied, increases Terror duration by 1s. Additionally, decreases Movement Speed by 40% and decreases all Defense by 500 |
| Immortal Armor | Skill Core | Gauntlet | When Fortifying Shell is active, further increases Damage Reduction and Bonus Damage Reduction by 6. |
| Imprint of Pain | Skill Core | Gauntlet | Boosts Incapacitate and Bleed duration by 20%, and decreases all CC Resistances of affected targets by 250. |
| Orthodox | Skill Core | Gauntlet | Increases Main Weapon Damage by 90. |
| Queen Bellandir's Gravity Field | Skill Core | Gauntlet | On Explosive Flurry or Bloodstorm Dance hit, applies Collision: Pull to all targets within a 5m radius. |
| Recoil | Skill Core | Gauntlet | Boosts Earthquake Damage by 30%, and has a(n) 80% chance to apply Collision: Airborne status for 2s to targets hit by the Last Hit. |
| Shatter | Skill Core | Gauntlet | Boosts Short Jab and Bloodstorm damage by 10%. |
| Southpaw | Skill Core | Gauntlet | Increases Off-hand Weapon Damage by 90. |
| Variation | Skill Core | Gauntlet | Increases the effect of Unpredictable by 50%. |
Armor/Accessories
| Name | Type | Weapon | Description |
|---|---|---|---|
| Eye of Ventius | Skill Core | Longbow | Creates an aftershock 1s after the Decisive Sniping arrow passes, and applies damage up to 3 times on all the targets within a 3m radius. Boosts damage against monsters by 260% Decreases PvP Damage by 90% |
| Gale Arrow | Skill Core | Longbow | Changes Strafing to [Gale Arrow]. Decreases Base Mana cost, but increases Mana cost with each arrow fired. Strafing's Mobility specialization can be applied. Strafing's Consecutive Use specialization not applied |
| Pierce Shot | Skill Core | Longbow | Changes Decisive Sniping and Decisive Bombardment to [Pierce Shot] When Decisive Sniping and Decisive Bombardment deal damage, has a 100% chance to deal 70% of Base Damage + 100 damage per sec for 6s and apply Weaken: Pierce Shot, which decreases Healing Received by 80% |
| Target Lock | Skill Core | Longbow | Adds Strafing's Bullseye and Gale effects once |
| Torrent | Skill Core | Longbow | While in a Whirlpool area, Zephyr's Nock and Strafing transform into a multi-shot skill that deals damage to up to 6 targets within a 3m radius upon landing a hit. Increases damage against monsters by 185% Decreases PvP Damage by 90% |
| Triple Snipe | Skill Core | Longbow | Changes Decisive Sniping to a movement skill that can use [Triple Snipe] 3 times. Decisive Sniping's Charging Time ▲, Charging Time ▼, and Mobility specializations not applied |
| Blade Storm | Skill Core | Crossbow | Changes Rapid Shot to [Blade Storm]. Attacks the target 5 times to deal damage proportional to Base Damage and applies a Weaken effect that decreases Magic, Melee, and Ranged Magic Defense by 250 for 6s. Does not apply Multi-Shot's Specialization Shield Removal effect |
| Explosive Arrow | Skill Core | Crossbow | Changes Recoil Shot and Wave Shot to [Explosive Arrow]. When using Recoil Shot, deals damage proportional to Base Damage to all foes within a 3m radius, and has a(n) 80% chance to apply Burning identical to Serial Fire Bombs to the target. When using Wave Shot, deals damage to all foes within a 4m radius of the target and has a(n) 80% chance to apply Burning identical to Serial Fire Bombs. When Gale specialization is active, applies 2 additional stacks of Burning. |
| Focused Barrage | Skill Core | Crossbow | When casting Merciless Barrage or Wild Barrage after installing an Arbalest with Support Fire, the Arbalest uses the same skill. Decreases PvP Damage dealt with Merciless Barrage or Wild Barrage by 30% |
| Frost Expansion | Skill Core | Crossbow | Changes Rapid Shot to [Frost Expansion]. Deals damage proportional to Base Damage to hit enemies and has a(n) 80% chance to apply Frost and Weaken that decreases Movement Speed by 40% for 1.5s. Does not apply Multi-Shot's Specialization Shield Removal effect When Blade Storm is active, does not apply Frost Expansion |
| Support Fire | Skill Core | Crossbow | Changes Explosive Trap to [Support Fire] Installing an Arbalest at the designated location and using Quick Fire, Recoil Shot, Wave Shot, or Explosive Arrow triggers the Arbalest to use the same skill against the target. Decreases PvP Damage dealt with Quick Fire, Recoil Shot, Wave Shot, or Explosive Arrow by 30% Explosive Trap's Duration ▲ specialization not applied |
| Will of Fonsiné | Skill Core | Crossbow | When Quick Fire is cast, decreases the cooldown of Multi-Shot, Rapid Shot, Collision Shot, Blade Storm, and Frost Expansion by 1.5s. Increases the number of Blade Storm attacks by 2 and applies Gale to the target for 6s. Upon hitting a target with Frost Expansion, has a(n) 80% chance to change the effect to Bind: Icebound for 1.5s and increases Bind duration by 1.5s when Icebound is applied to an already Icebound target. Increases damage against monsters by 50% when using Multi-Shot, Rapid Shot, Collision Shot, Blade Storm, and Frost Expansion. Decreases PvP Damage of Multi-Shot, Rapid Shot, Collision Shot, Blade Storm, and Frost Expansion by 50%. |
| Absolute Zero | Skill Core | Staff | Increases Frost Smokescreen's Specialization [Designated Ground Targeting] range to a 6m radius and has a 100% chance to apply Weaken: Frostbite that decreases Movement Speed by 20% per stack per sec for 3s to enemies within the area. Applies Bind: Icebound at 5 stacks. Frost Smokescreen's Burning Smokescreen specialization not applied |
| Ice Mist | Skill Core | Staff | Grants Stealth 1 time while within the area of Frost Smokescreen Specialization [Designated Ground Targeting]. If Stealth is removed or you leave and re-enter the area, Stealth will no longer be applied. Does not share cooldown with Camouflage Cloak or Temporal Leap. |
| Icebound Explosion | Skill Core | Staff | When Frost Smokescreen's Specialization [Designated Ground Targeting] applies Weaken: Frostbite, deals Single Target Damage proportional to Base Damage. When Bind: Icebound ends, deals AoE Damage proportional to Base Damage to up to 6 targets within a 1.5m radius. Increases damage against monsters by 80% Decreases PvP Damage by 90% |
| Lightning Condensation | Skill Core | Staff | Decreases the radius of Thunder's Blessing and Thunder Shadow to 2.5m, but increases damage by x%. Boosts damage by 30% per Weaken: Thunderclouds stack |
| Thunder Shadow | Skill Core | Staff | Changes Inner Peace Specialization 1 [Thunder's Blessing] to [Thunder Shadow] Deals damage to the target in proportion to the Base Damage and applies Weaken: Thunderclouds. |
| Thunderclouds Explosion | Skill Core | Staff | Decreases falling lightning strikes of Thunder's Blessing and Thunder Shadow to 2 times per sec and deals AoE Damage proportional to the Base Damage to up to 3 targets within a 1m radius. Increases Thunderclouds Explosions Damage against monsters by 50% Decreases Thunderclouds Explosions PvP Damage by 90% |
| Magic Circle Expansion | Skill Core | Wand & Tome | Increases Corrupted Magic Circle's radius to 7.5m, and decreases cooldown by 20s. Corrupted Magic Circle's Decaying Touch specialization not applied |
| Nightmare Concerto | Skill Core | Wand & Tome | Deals 600% of Base Damage + 200 damage when waking a target affected by Sleep: Curse or Sleep: Nightmare Melody, or against Sleeping targets. For targets affected by Sleep: Nightmare Melody and Drowsy, additionally reduces cooldown by 30%. Increases damage against monsters by 150% Decreases PvP Damage by 90% |
| Nightmare Conductor | Skill Core | Wand & Tome | When applying Sleep: Curse through Cursed Nightmare, applies Weaken: Nightmare Terror, which increases the target's damage taken by 4%. If Sleep: Nightmare Melody is applied through Cursed Nightmare, applies Weaken: Nightmare Terror, which increases the target's damage taken by6%. |
| Nightmare Melody | Skill Core | Wand & Tome | Changes the Cursed Nightmare skill to [Nightmare Melody] Applies Sleep: Nightmare Melody that deals damage proportional to Base Damage. Increases damage against monsters by 50% |
| Reversal Spell | Skill Core | Wand & Tome | Increases the cooldown of Corrupted Magic Circle and Sacred Magic Circle by 8s and additionally applies an effect that reflects some of the damage received by party members within the field as magic damage. Corrupted Magic Circle's Decaying Touch specialization not applied |
| Sacred Magic Circle | Skill Core | Wand & Tome | Changes Corrupted Magic Circle to [Sacred Magic Circle] Removes the damage effect per sec, but increases party members' species damage by 120 for 6s. Corrupted Magic Circle's Decaying Touch and Bonus Damage specializations not applied |
| Contagion | Skill Core | Dagger | When the Fatal Stigma effect ends, applies Fatal Stigma to up to 4 targets within a 4m radius after 0.4s. The transferred Fatal Stigma deals damage that is reduced by 50% after 0.4s. |
| Creeping Death | Skill Core | Dagger | When Venomous Edge activates, has a(n) 10% chance to create a 3m radius Poison Cloud that follows the attacked target. The Poison Cloud lasts for 3s and deals damage proportional to Base Damage every second to targets within range. Increases damage by 3% per Poison stack. Does not apply additional effects from Poison Cloud Damage. |
| Execution | Skill Core | Dagger | When Fatal Stigma deals PvP damage, if the target's Health is 10% or lower, instantly kills the damaged target. |
| Foretold Agony | Skill Core | Dagger | Venomous Edge Damage ignores Evasion and Resistance before dealing damage. If Creeping Death or Venomous Swamp is active, Poison Cloud Damage also ignores Evasion and Resistance before dealing damage. |
| Massacre | Skill Core | Dagger | Changes Fatal Stigma Specialization Area Damage to [Massacre]. Increases AoE Damage range by 2m, and AoE Damage deals the same damage proportional to the Poison and Thundercloud stacks on the target with the Stigma. Increases damage against monsters by 60%. Decreases PvP Damage by 90%. |
| Venomous Swamp | Skill Core | Dagger | Melee critical hits now activate Venomous Edge, and has a(n) 10% chance to create a 6m radius Poison Cloud that lingers at the activation location for 3s. Boosts damage by 3% per Poison stack. Boosts damage against monsters by 80%. Decreases PvP Damage by 90% Does not apply additional effects with Poison Cloud Damage. |
| Barrier Crusher | Skill Core | Sword & Shield | When dealing damage with A Shot at Victory, Annihilation Blade, or Earth Strike, has a(n) 80% chance to decrease Shield Health Received by 80% for 9s. If the target is already Shielded, applies Fixed Damage equal to 900% of Base Damage. |
| Earth Strike | Skill Core | Sword & Shield | Changes A Shot at Victory to [Earth Strike]. Deals damage proportional to Base Damage to all targets within a 3m radius, and grants an effect that increases damage of sword skills for a set duration after using the skill. Does not apply A Shot at Victory's Annihilation Blade specialization |
| Roar of Rage | Skill Core | Sword & Shield | Changes Cleaving Roar to [Roar of Rage]. Increases Roar of Rage range to 10m and has a(n) 70% chance to apply Weaken: Provoke, which decreases all Endurance and all Heavy Attack Evasion for a set duration. Does not apply Provoking Roar's Cooldown Reduction ▼ and Bonus Damage specializations |
| Roaring Shackles | Skill Core | Sword & Shield | When Roar of Rage's Weaken: Provoke effect hits a PvP target, applies an effect that decreases Movement Speed by 50% for 6s. |
| Roaring Shield | Skill Core | Sword & Shield | Creates a shield equal to 3000 of Health for 6s when applying Weaken: Provoke to a monster |
| Victory Strike | Skill Core | Sword & Shield | Increases Earth Strike range by 3m. Does not apply A Shot at Victory's Annihilation Blade specialization |
| Flash | Skill Core | Greatsword | When hitting a monster with a Greatsword Active Skill to Stun or Shock it, decreases cooldown by 0.8s. When hitting a monster with Devastating Tornado or Ice Tornado, decreases Devastating Smash cooldown by 0.2s. Increases PvP Damage taken by 100%. Decreases PvP Damage dealt by 90%. |
| Gravity | Skill Core | Greatsword | On the 1st, 4th, 7th, and 10th hit of Devastating Tornado, Blazing Tornado, or Ice Tornado, has a(n) 40% chance to apply Collision: Pull toward the player. Increases PvP Damage taken by 100% while using Devastating Tornado, Blazing Tornado, or Ice Tornado. |
| Rear Strike | Skill Core | Greatsword | When hitting a target with Greatsword Mobility Skills, applies an effect that treats all attacks as back attacks for 3s. |
| Rift Fracture | Skill Core | Greatsword | When Valiant Brawl, Cruel Smite, or Slash Wave hits, has a(n) 80% chance to decrease the target's Shield Health Received by 80% for 9s. Deals Fixed Damage equal to 300% of Base Damage to Shielded targets. Does not apply Valiant Brawl's Weaken Shield specialization |
| Slash Wave | Skill Core | Greatsword | Changes Valiant Brawl, Cruel Smite to [Slash Wave] Attacks 3 times in a row, with each sword slash dealing damage proportional to Base Damage. |
| Wave | Skill Core | Greatsword | Slash Wave can be used up to 3 times. Deals damage proportional to Base Damage to all targets in its path. Decreases Movement Speed by 50% while casting. Decreases PvP Damage of Valiant Brawl, Cruel Smite, and Slash Wave by 90% Boosts damage of Valiant Brawl, Cruel Smite, and Slash Wave against monsters by 30%. |
| Blue Flash | Skill Core | Spear | Changes Javelin Inferno and Explosive Fury to [Lightning Javelin] and [Explosive Lightning Slash]. [Lightning Javelin] Throws a spear at the designated target to deal damage proportional to Base Damage, then chains up to 3 times to 4 random targets within a 4m radius. Lightning Javelin can only be used while the Lightning effect is active. [Explosive Lightning Slash] Deals damage proportional to Base Damage to enemies within an area 1.6x Attack Range. Can be used up to 3 times in succession, and obtains the Lightning effect when dealing damage to enemies. Does not apply Vicious Fury's Additional Condition specialization |
| Divine Retribution | Skill Core | Spear | Changes the effect of Ascending Cleave. Collision: Prone, Push, and Stun effects only apply to monsters, and Ascending Cleave's cooldown decreases by 12s when those status effects hit. |
| Hour of Judgment | Skill Core | Spear | After Ascending Cleave ends, increases PvP Melee Heavy Attack Chance by 300% and Heavy Attack Damage by 10% for 6s. |
| Junobote's Inferno | Skill Core | Spear | Upon using Bloodleech Aura, creates a flame zone centered around you that deals 120% of Base Damage per sec for 5s to targets within the area. Applies Ignite effect on Critical Hit. |
| Night of Thunderstorms | Skill Core | Spear | Changes the max number of uses for Explosive Lightning Slash to 5. |
| Piercing Thunder | Skill Core | Spear | Changes Lightning Javelin's use type to a directional and location skill. Increases damage against monsters by 50%. Decreases PvP Damage Dealt by 90%. |
| Wave of Punishment | Skill Core | Spear | When applying Collision: Prone or Stun with Ascending Cleave to a monster, creates a shockwave from the target that deals 750% of Base Damage to up to 6 targets within a 5m radius. Boosts damage against monsters by 500% Decreases PvP Damage by 90% |
| Echoes of Nebula | Skill Core | Orb | Adds an effect where the Decrease Base Damage by 25% effect is not applied when Nebula's Resonance effect ends due to consuming all Resonance stacks |
| Nebula's Pulsation | Skill Core | Orb | Adds an effect where blocking Fury and Wrath attacks with Defensive Skills does not consume Resonance stacks |
| Nebula's Resonance | Skill Core | Orb | Changes Restoring Constellation to [Nebula's Resonance]. Grants 5 stacks of Resonance to a friendly target for 9s. Each stack increases Base Damage by 2%, and 1 stack is consumed each time damage is taken. When all stacks are consumed and the effect ends, Base Damage decreases by 25% for 6s. Does not apply Restoring Constellation's Time Dilation, Additional Effect, and Echoes of Distortion specializations |
| Purifying Star | Skill Core | Orb | Changes Healing Star to [Purifying Star]. Summons an orb that follows the designated party member for a set duration and grants an effect that removes 1 status effect from all party members within a 4m radius every 3s. Does not apply Star Destroyer's Gravity Star Destroyer, Increase Range, Time, and Additional Effect specializations |
| Redemptive Star | Skill Core | Orb | Adds an effect that restores Health by 160% of Base Damage + 470 when successfully removing a CC effect with Purifying Star |
| Star of Peace | Skill Core | Orb | While within 4m during Purifying Star's duration, applies a buff that increases party members' damage against all species by 100 |
| Aftershock | Skill Core | Gauntlet | Increases Earthquake hit count by 2. |
| Crimson Echo | Skill Core | Gauntlet | Boosts Blood Explosion Damage by 10%, and the target's Bleed Damage over time can no longer be removed. |
| Crimson Imprint | Skill Core | Gauntlet | Decreases Blood Explosion Damage by 35%, but deals fixed damage. |
| Crimson Pursuit | Skill Core | Gauntlet | If a target attacked with Blood Explosion dies within 3s, decreases the skill's cooldown by 12s. Decreases Blood Explosion PvP Damage by 90%. Increases Blood Explosion Damage against monsters by 35%. |
| Hit Stack | Skill Core | Gauntlet | When a target is hit 3 times by Earthquake, has an 80% chance to Stun the target for 3s. |
| Wave Resonance | Skill Core | Gauntlet | Decreases remaining cooldown of Earthquake and Blood Spiral by 2.5% proportional to the number of targets hit by Sweep. For each target hit by Earthquake or Blood Spiral, decreases remaining cooldown of Sweep by 2.5%. Increases PvP Damage Taken by 100% .Decreases PvP Damage Dealt by 90%. |
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